Lots of stuff to mention today! As I mentioned in my last post, I tend to do well with an organized schedule. What I meant was that having an established order helps me to plan my own schedule more effectively, in essence giving me more time to work on projects. That is to say, during this last week, the initial translation of the menu was completed! Additionally, I started translating the dialogue and the entire intro is now done. That is, excluding non-story NPCs, you won’t encounter any untranslated text until you reach the second town. Story translation should progress fairly quickly, although I need to play more of the game to familiarize myself with the story a little better. I had beaten Tales of Phantasia several times when I translated ToP, which is something I cannot yet say with ToI. However, since the game itself isn’t THAT long, I plan on really digging into the story to make sure that I’ve got it all down before I decide on how to translate certain words and phrases. I just want to make sure that I won’t make any context mistakes or carelessly translate important words/phrases in strange ways.
The cooking recipe screen is thanks to Kingcom. Originally, the text just said “You obtained Recipe###.” Now, thanks to Kingcom, you will actually see the name of the recipes that you pick up. But don’t worry, for those who like the numbers, they will still be visible in the item menu, so we haven’t removed them completely.
So what happens from here? Well, I will continue translating, working on the script and on the skits. In the mean time, Kingcom will work on ironing out the menu messes that are always a part of translating a game from Japanese. I recently received the CycloDS that I purchased for playing the patched version of ToI, and after all this time, I finally got to see all our work in action! To say that I was thrilled to experience the patch first-hand would be an understatement. Finally getting to play the game in English justified all of the work that I have put in up until now. With ROMhacking projects, many people quit because they lack motivation to continue. I never got to that point, but getting to actually play the patch-in-progress gave me new inspiration. I’m looking forward to continuing to work on this project and I hope that everyone will be able to enjoy it as much as I do when the time comes to release it! As always, thanks for your continued support! ^_^